Corona SDK

A few weeks ago, we introduced the beta of CoronaViewer for iOS. (If you haven't seen this yet, check out the video in the original CoronaViewer post.) Now, we are making a beta available for Android as well. Previously, you could preview your project on multiple devices for a single OS, e.g. iPhone and iPad. Now you'll be able to preview your app across multiple OS's and multiple devices — simultaneously!...

Everyone is excited after the recent WWDC where OSX 10.10 (Yosemite), Xcode 6.0 and iOS8 were announced and Apple gave developers early access to beta releases of the three products.  Naturally we've had some customers jump on the new systems.  We wanted to take a minute and discuss where we are with these various tools....

Apple quietly posted this announcement requiring all iOS developers to "Build Your Apps With Xcode 5.1.1". Apple enforces this when you try to upload your binary to the iTunes App Store:

ERROR ITMS-9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with public (GM) versions of XCode 5.1.1 or higher and iOS 7 SDK. Do not submit apps built with beta software.”
Today, we've addressed this in the last public release (2189). Just rebuild and submit. You can also use daily builds 2306 or later....

Starting in daily build 2014.2277, we are changing the minimum supported version on iOS from 5.1 to 6. This means that if you do a device build with 2014.2277 (or later), your app will not run on a device whose version is below iOS 6. This change is needed to move our iOS architecture forward, and finally pay off technical debt that has been accumulating for nearly 18 months, which is an eternity in the mobile space....