Corona Geek #186 – Using Tiled Map Editor for level design with Corona

Corona Geek #186 – Using Tiled Map Editor for level design with Corona

On today’s Corona Geek podcast, Michael Wilson from Pony Wolf stepped us through the basics of using the Tiled Map Editor as a layout tool with Corona.

Michael gave us a quick tour of the editor’s interface and then jumped right into importing images, creating tilesets, adding physics to objects, and working with both Lua and JSON data files. He also demonstrated how he uses his PonyTiled Github library to work with Tiled in Corona.

Michael’s Ludum Dare entry has been updated for Steam Greenlight. Be sure to vote it up!

Show notes:

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Charles McKeever
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Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

1Comment
  • Andre Glegg
    Posted at 05:32h, 10 May

    Very very useful thanks!! I really needed something like this.

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