Hangout Highlights – Geometry Wars Twin Stick Shooter Game Overview

Hangout Highlights – Geometry Wars Twin Stick Shooter Game Overview

Corona Geek

Last week on Corona Geek Hangout 174, we started a new game development series on creating a twin stick shooter game modeled after Geometry Wars. We stepped through an overview of the game’s design and the key game mechanics we will replicate during the development of our own twin stick shooter.

If you missed the Hangout, here are clips to help you catch up. Watch the entire conversation, or just the parts that interest you most.

Part 1 – Community Announcements

Part 2 – Geometry Wars Retro Evolved Overview

Part 3 – Enemy Types

Part 4 – Obstacles

Part 5 – Optimizations and Extras

Part 6 – Performance Tricks

Part 7 – Twin Stick Shooter Sample Project Demo

Be sure to watch next week’s Hangout on Creating Twin Stick Shooter Games, Part 1. In the meantime, download source code for the sample project.

Thank you for watching, listening, and following Corona Geek:

Charles McKeever
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Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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